Legend Of The Super Saiyans - "All shall bow down before the Saiyan race!"

[Techniques]

Ki Techniques (can be learned by anyone)
Fusion Techniques (can only be learned by fused warriors or those with fusion dance, can only be used by fused warriors)
Arts of Manipu lation and Enhancement (can be learned by anyone)
Oozaru Techniques (can only be used by either oozaru or golden oozaru, can only be learned if the warrior has control Oozaru or control G. Oozaru)
*=Upgrades of other moves, must have the required move to learn

Bakuhatsu: You raise two fingers, and it creates a giant explosion around the character. Only learned on Vegeta. Takes 10 days to learn. 30,000PL required.

Bakurikimaha: A powerful Energy blast shot from one hand, the other gripping it for support. Takes 7 days to learn. 18,000PL required.

Big Bang Attack: A huge, powerful Ki shot, shot from an open palm. Takes 7 days to learn. 29,000PL required.

Big Bang Kamehameha*: The fighter simply cups his hands and drives them forth as widespread energy gathers into a ray of enormous proportions. Takes 0 days to learn. Must have both Big Bang Attack and Kamehameha to learn. 100,000PL required.

Breath Attack*: A beam of fire charged within the mouth of an Oozaru. Requires Control Oozaru and/or Control Golden Oozaru. Takes 0 days to learn. 15,000PL required.

Burning Attack: A powerful Energy blast shot from both palms. Takes 5 days to learn. 10,000PL required.

Chou Kamehameha*: An upgraded form of the Kamehameha. Requires Kamehameha first. Takes 6 days to learn. Only learned at Kame House. 100,000PL required.

Clap Flash: A small flash created by clapping with energy powered hands. Only learned at Kame House. Takes 3 days to learn. 5,000PL required.

Control Golden Oozaru*: The saiyan ability that allows him or her complete control over their Golden Oozaru form. Must have Control Oozaru and be able to transform into Super Saiyan 3. Takes 10 days to learn. 100,000PL required.

Control Oozaru: The saiyan ability to control ones self in their Oozaru form. Takes 8 days to learn. 15,000PL required.

Crusher Ball: A powerful energy ball shot from ones hand. Takes 7 days to learn. 16,000PL required.

Daichiretsuzan: An invisible cutting beam from your hands. It has the same properties as a Kienzan. Takes 8 days to learn. 10,000PL required.

Death Ball: A small but deadly ball of energy. Only learned on Freiza. Takes 14 days to learn. 70,000PL required.

Dodonpa: An explosive Energy blast shot from one finger. Takes 5 days to learn. 7,000PL required.

Double Tsuihikidan: A blast from each hand similar to the Kamehameha. Takes 9 days to learn. 21,000PL required.

Dynamite Kick: A powerful kick that causes a huge explosion seconds after impact. Takes 6 days to learn. 16,000PL required.

Eraser Cannon: A very powerful energy blast shot from the mouth. Takes 10 days to learn, and can only be learned on Planet Frieza. 20,000PL required.

Final Flash: Energy is focused into your hands and is released in a very powerful blast from the palms in front of the body. Only learned on Vegeta. Takes 9 days to learn. 37,000PL required

Final Shine: Shining energy is charged within one hand to the back and unleashed forth. Only learned on New Vegeta. Takes 7 days to learn. 17,000PL required.

Finishing Buster: A powerful energy shot powered up over the head. Only learned on Vegeta. Takes 10 days to learn. 32,000PL required

Fire Crusher Ball*: An upgraded form of the Crusher ball, energy ball which explodes into flames upon impact. Requires Crusher Ball first. Only learned on Frieza. Takes 8 days to learn. 22,000PL required.

Focus Energy: Helps you concentrate your attacks to do more damage also helps you conceal your PL from readings. Takes 5 days to learn. 5,000PL required.

Fusion Dance: Allows two characters to fuse into one more powerful warrior. Adds both characters stats together. Only learned on Kaioshen's Planet. Takes 2 days to learn. 100,000PL required.

Galactica Donut: Three rings shot from a fused warrior's palms that wrap around the opponent, only constricting his arms. Takes 0 days to learn. This attack has fair accuracy. 8,000PL required.

Gallet Gun: A blast shot from both of your palms. Similar to Kamehameha. Takes 10 days to learn. Only Learned on Vegeta. 26,000PL required.

Gekiretsukodan: A tremendous energy wave that is powered up when both palms are parallel to each other near the stomach. The larger it is, the slower it moves, but in turn it takes its toll on the PL. Takes 5 days to learn. 40,000PL required.

Gekkitotsu Buu Buu Volleyball*: Three rings shot from the palms of a fused warrior that ensnare the opponent and turn him into a ball of energy. The warrior can manipulate the ball for damage during the turn. Galactica Donut is required to start learning this move. This attack has terrible accuracy. Takes 0 days to learn. 23,000PL required

Genki Dama (Spirit Bomb): An attack that gathers energy from nature and all life on the planet. Its then formed into a ball of powerful energy. Takes 4 days to learn, only learned on King Kai's Planet. 120,000PL is required.

Genocide Attack: A volley of tracking Energy blasts shot in the air. Takes 11 days to learn. 32,000PL required.

Guidance: The ablity to guide a blast after it is fired. Takes 2 days to learn. 5,000PL required.

Hand Crush*: While in Oozaru form and using the forms massive hands to grab and crush the life out of the opponent. Requires Control Oozaru and/or Control Golden Oozaru. Takes 0 days to learn. 19,000PL required.

Hyper Tornado: A tornado forms around the user and is then dropped upon the opponent. Takes 7 days to learn, only learned at West Kai's Fighting Dojo. 31,000PL required.

Juu Bai Kamehameha*: The ultimate version of the Kamehameha, also known as the '10 times kamehameha'. Requires Chou Kamehameha first and may only be preformed at the SSJ4 level as it requires a lot of ki. Takes 2 days to learn. Only learned at Kame House. 200,000PL required.

Kaioken: A Powerup move, check the rules section for the rules on Kaioken. Takes 4 days to learn. Only learned on King Kai's planet. See Rules for details. 13,000PL required.

Kakusandan: A split blast from above. Takes 8 days to learn. 7,000PL required.

Kamehameha: A powerful Ki beam shot from cupped hands. Only learned at the Kame House. Takes 5 days to learn. 28,000PL required.

Ki No Tsurugi*: Creates a sharp blade of energy within the warrior's palms. It has the same properties as a Kienzan only it cannot be thrown and is more accurate. Requires Kienzan first. 20,000PL required.

Ki Shield: Creates a shield around the character. Takes 7 days to learn. *Note: If an attack with a higher PL than what is in your Ki shield hits your shield, the shield will fail. 5,000PL required

Ki Shield Blast*: Your Ki shield is focused into your palms and is released as a giant ball of energy. Must have learned Ki Shield. Takes 6 days to learn. 9,000PL required

Ki Shield Reject*: You can use your ki shield as a 'mirror' for reflecting energy beams and shoots back at your opponent. Must have learned Ki Shield. Takes 4 days to learn. 5,000PL required.

Kienzan (Destructo Disc): A powerful energy disk that cuts through and Kills anything it hits, however, it has big problems with accuracy. Takes 6 days to learn. 15,000PL required.

Kikoho: A basic energy attack, a simple shot of energy. 2 days to learn. 5,000PL required.

Kiaiho: An invisible force blast. 3 days to learn. 5,000PL required.

Kikoha: A blast shot through the hand. 4 days to learn. 5,000PL required.

Ki Sword: A sword of Ki is formed on one's arm. 6 days to learn. 14,000PL required.

Kousengan (Eye Beam): An Energy blast that is shot from the eyes. Takes 3 days to learn. 7,000PL required

Kuukanteni Punch: A portal through time and space is created and the character punches through it, allowing the character to hit the opponent form long distances (within visible range). 5 days to learn, only on Frieza. 9,000PL required.

Masenko: A powerful blast powered up in front your head. Takes 4 days to learn. 8,000PL required.

Makankosappo (Special Beam Cannon): A straight blast with a spiraling blast coiling around, Kills anything it hits. Takes 8 days to learn. 25,000PL required.

Mouth Blast: An energy blast fired from the mouth. Takes 5 days to learn. 10,000PL required.

Mystic Power Up: This power up is achieved by Great Kaioshin's special technique using various honing methods to make a warrior more powerful. The result is a tremendous increase in power, speed and battle prowess (similar to the power up of a Super Saiya-jin, but without the anger and emotions). The power up also changes the attitude and mental stability of the warrior. Because of the massive increase in power it is impossible to use any other power up techniques at the same time without destroying yourself. See the Next Dimension for details. Takes 1 day to learn. 1,000,000PL required.

Namek Language: The language needed to use the Namekian Dragonballs. Takes 1 day to learn, can only be learned on Namek. 5,000PL required.

Power Punch/Kick: A learned technique of controlling power, and putting it into punches and kicks for more damage. Takes 5 days to learn. 5,000PL required.

Renzoku Energy Dan: Many energy blasts fired one after another. Takes 5 days to learn. 12,000PL required.

Renzoku Senkoudan*: Many Ki-blasts fired in suspension around the opponent, then home in on the target. Must have Renzoku Energy Dan. Takes 7 days to learn. 14,000PL

Renzoku Shine Shine Missile: Like the Renzoku energy dan, the shine shine missile pumps out major ki attacks. The difference is this attack is much faster, and each shot takes up less PL, but it consists of compressed energy, creating larger explosions. Requires Renzoku energy dan. Takes 0 days to learn. 17,000PL required.

Revenge Death Ball*: A gigantic ball of dark energy that engulfs the enemy inside and drains him of his life force. Must have Death Ball first. Takes 12 days to learn. 90,000PL required

Ryuken (Dragonfist): A devestating power uppercut that leaves an image of a golden dragon in it's wake. Only learned on Supreme Kai's Planet. Takes 10 days to learn. 120,000PL required.

Sayain Tail Defense: Lets a sayain's tail no longer be a weak point. Only learned on Vegeta. Takes 2 days to learn. 5,000PL required.

Sayain Tail Strength: Makes Sayain tails take 3 seperate shots before they are cut off (must have at least one attack made by opponent before attacking again). Only learnt on Vegeta. Takes 2 days to learn. 5,000PL required.

Self Destruct: Cause yourself to explode in a huge ball of fire that can engulf close by enemies. Takes 1 day to learn. 5,000PL required.

Super Gallet Gun*: An upgrade of Gallet Gun that can only be used by Oozaru. Required both Control Oozaru or Golden Oozaru and Gallet Gun. Takes 0 days to learn. 28,000PL required.

Shiyoken: Your character sprouts an extra pair of arms. Takes 6 days to learn. 5,000PL required.

Simulated Moon Blast: Creates a artificial moon that allows a Saiyan to transform into his Oozaru form without the moon really being out. Can only be learned on Vegeta. Takes 7 days to learn. 5,000PL required.

Super Ghost Kamikaze Attack: The fused fighter creates ghostly clones of himself to seek out the opponent. The ghosts however, are dimwitted, so they may not hit their opponents all the time. Focus Energy and Telepathy are required for this attack. Takes 0 days to learn. 23,000PL required.

Super Saiyan: The ability for a Saiyan to transform into a much stronger form where your hair turns gold. Only learned by Saiyans and Half Saiyans. Check the Race Abilites section for the rules on Super Saiyan.

Super Namek: A Namek can become a Super Namek when 2 Nameks who fuse have a Power Level of 1,000,000 or above. Check the Race Abilities section for the rules on Super Namek.

Syphon: Freezes the opponent for a short time. Takes 7 days to learn. 5,000PL required.

Taiyoken (Solar Flare): Blinds your enemy. Takes 5 days to learn. 5,000PL required.

Telekinesis*: Use your mind power to lift objects telekinetically with the cost of PL. Only learned on Earth. Takes 10 days to learn. Telepathy is required for this move. (up to mods to decide the extent of this ability based on your PL)

Telepathy: Sense an opponents Power Level with the power of your mind. May also find Dragonballs in two days. Only learned on Earth. Takes 3 days to learn. 5,000PL required.

Teleportation: Used to teleport one's body to different locations, may also be used to find a Dragonball in 1 day. You must have been to the loctaion you wish to teleport to at least once before. Only learned on Yardrat. Takes 10 days to learn. 10,000PL required

Thunder Claw: A move that uses PL and converts it into a wave of fire and lightning. Only learned in Next Dimension. Takes 5 days to learn. 17,000PL required.

Thunder Flash: Surge energy is powered up and released in one huge attack of thunderous flame. Takes 8 days to learn, only learned at West Kai's Fighting Dojo. 39,000PL required.

Time Freeze: Freezes time for a short period. Takes 6 days to learn. Only learned on Frieza. 10,000PL required.

Transformation: The changeling mutates and alters their body's size, strength and speed. Various levels of transformation create different effects on the body. See race abilities for details.

Triform: You character splits into three different characters, each has 1/3 of the original warriors strength. Takes 5 days to learn. Only Learned on Earth. 6,000PL required.

Truihidan: A tracking energy blast. Takes 4 days to learn. 9,000PL required.

Ultra Perfect Cell: Ultra Perfect form will increase Cell's stats by 650%. Must have achieved Perfect Cell. Takes 15 days to learn.

Ultra Super Saiyan (USSJ)*:A Technique used by Super Sayains in which muscle mass is increased greatly, but dramatically reduces the person's speed. SSJ PL is raised by an additional 30%, But at a cost you lose 35% of speed. Must have achieved SSJ Level One to use. See Race Abilites for deatails.

Wolf Fang Fist: The character charges at the opponent and unleashes a fury of punches and kicks at lightning fast speed. Takes 5 days to learn. 11,000PL required.

Zanzoken: The character moves so fast, that that character dematerializes and appears in a location nearby, also creates an afterimage, Increases your speed by 4% for that phase. Takes 4 days to learn. 8,000PL required.

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